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	<title>christianmeinke.com &#187; processing</title>
	<atom:link href="http://www.christianmeinke.com/tag/processing/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.christianmeinke.com</link>
	<description>Personal blog, playground and activity aggregator</description>
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		<title>Agent-based Generative Patterns</title>
		<link>http://www.christianmeinke.com/2009/12/15/agent-based-generative-patterns/</link>
		<comments>http://www.christianmeinke.com/2009/12/15/agent-based-generative-patterns/#comments</comments>
		<pubDate>Tue, 15 Dec 2009 03:35:51 +0000</pubDate>
		<dc:creator>CM</dc:creator>
				<category><![CDATA[Work In Progress]]></category>
		<category><![CDATA[code]]></category>
		<category><![CDATA[generative]]></category>
		<category><![CDATA[Interactive]]></category>
		<category><![CDATA[processing]]></category>

		<guid isPermaLink="false">http://www.christianmeinke.com/?p=1017</guid>
		<description><![CDATA[A swarm simulation involving up to 250 autonomous <br/>agents of different life cycles]]></description>
			<content:encoded><![CDATA[<p>Again it&#8217;s been a while since tinkering with <a href="http://processing.org/">Processing</a> and generative design for the last time <span>(day-to-day jobs can be oppressively monotonous at times)</span>. I&#8217;m currently spinning ideas for an upcoming series of vinyl artworks <span>(possibly)</span> accompanied by large format offset prints.</p>
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<h2 class="coda-title">1</h2>
<p><img src="http://www.christianmeinke.com/wp-content/uploads/2009/12/091213_201848.png" alt="_091213_201848" title="Still image from generative software" width="692" height="433" />
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<h2 class="coda-title">2</h2>
<p><img src="http://www.christianmeinke.com/wp-content/uploads/2009/12/091214_150452.png" alt="_091214_150452" title="Still image from generative software" width="692" height="433" />
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<h2 class="coda-title">3</h2>
<p><img src="http://www.christianmeinke.com/wp-content/uploads/2009/12/091215_120152.png" alt="_091215_120152" title="Still image from generative software" width="692" height="433" /></div>
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<p><!-- .coda-slider-wrapper --><span>Still images from generative software <em>(source format 8000x5000px at 300dpi)</em></span></p>
<p>While the compelling and eye-catching beauty of generative patterns based on moving <a href="http://en.wikipedia.org/wiki/Bézier_curve">beziér curves</a> are already old hat and widely cited, I&#8217;m still thinking that there&#8217;s room for conceptual enhancement and further analysis of the topic.</p>
<p>Currently, I&#8217;m testing various interfaces and input stimuli / formats <span>(i.e. sound, <a href="http://ubaa.net/shared/processing/opencv/">image-analysys</a> and various data formats &#038; <a href="http://blog.blprnt.com/blog/blprnt/quick-tutorial-twitter-processing">sources</a>)</span> to create interactive structures not only producing decorative <em>drawings</em>, but creating generative patters based on logical sequences and structures.</p>
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<p>Current prototypes are using a simple graphic-tablet to trigger and stimulate swarm-based simulations involving up to 250 autonomous agents of different life cycles.</p>
<p>» More stills of created generative patterns are <a href="http://www.flickr.com/photos/chrmeinke/archives/date-taken/2009/12/14/detail/">available at Flickr.com</a></p>
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		<item>
		<title>Morphing Surfaces</title>
		<link>http://www.christianmeinke.com/2009/06/01/morphing-surfaces/</link>
		<comments>http://www.christianmeinke.com/2009/06/01/morphing-surfaces/#comments</comments>
		<pubDate>Mon, 01 Jun 2009 17:23:21 +0000</pubDate>
		<dc:creator>CM</dc:creator>
				<category><![CDATA[Designing With Code]]></category>
		<category><![CDATA[Work In Progress]]></category>
		<category><![CDATA[code]]></category>
		<category><![CDATA[computational design]]></category>
		<category><![CDATA[generative]]></category>
		<category><![CDATA[Interactive]]></category>
		<category><![CDATA[processing]]></category>

		<guid isPermaLink="false">http://www.christianmeinke.com/?p=641</guid>
		<description><![CDATA[More colorful sketches and 3d experiments based on <a href="http://eskimoblood.de/surfacelib/">SurfaceLib for Processing</a>]]></description>
			<content:encoded><![CDATA[<p>While sorting sketch folders and workspaces some days ago, I came across some rough Processing drafts based on eskimoblood&#8217;s <a href="http://eskimoblood.de/surfacelib/">Surface library</a>. It&#8217;s more than 2 years ago, that I was utilizing this inspiring source of 3-dimensional surfaces and objects for the last time, but I couldn&#8217;t resist to give certain aspects another spin.</p>
<p>In previous experiments I completely missed out on the morphing functionality provided by the library and just after some quick testing of available surfaces I came up with some quite interesting forms and results. Combinations of two surfaces &#8211; a 1st more complex like a <a href="http://local.wasp.uwa.edu.au/~pbourke/geometry/tranguloid/">Tranguloid Trefoil</a> and more simple counterparts (i.e. Spheres) turned out to be a valuable source and basis for further sketching.</p>
<p></p>
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<div><img src="http://www.christianmeinke.com/wp-content/uploads/2009/06/01.jpg" alt="Morphing Surfaces" title="Morphing Surfaces" width="440" height="440" /></div>
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<p>Current versions and prototypes are combining rotation and scaling as well as growth-like animations using the underlying mathematical structures (see <a href="http://local.wasp.uwa.edu.au/~pbourke/geometry/">Paul Bourke</a>) and qualities of certain surfaces. </p>
<div class="vimeo"><object width="440" height="330"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=4989521&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=0&amp;show_portrait=0&amp;color=ffffff&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=4989521&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=0&amp;show_portrait=0&amp;color=ffffff&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="440" height="330"></embed></object>
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<p>While still being impressed by the aesthetic value of generated forms and artfully arranged elements, I&#8217;m already thinking about using underlying procedures and algorithms for more applied usage in upcoming projects.</p>
<p><a href="http://www.flickr.com/photos/chrmeinke/3585660301/in/photostream/">See more stills</a> of created generative forms <a href="http://www.flickr.com/photos/chrmeinke/3585660301/in/photostream/">at Flickr</a>.</p>
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		<title>OpenSound Control (OSC) Resources</title>
		<link>http://www.christianmeinke.com/2009/05/26/opensound-control-osc-resources/</link>
		<comments>http://www.christianmeinke.com/2009/05/26/opensound-control-osc-resources/#comments</comments>
		<pubDate>Tue, 26 May 2009 22:21:09 +0000</pubDate>
		<dc:creator>CM</dc:creator>
				<category><![CDATA[Research]]></category>
		<category><![CDATA[code]]></category>
		<category><![CDATA[interface]]></category>
		<category><![CDATA[java]]></category>
		<category><![CDATA[maxmsp]]></category>
		<category><![CDATA[osc]]></category>
		<category><![CDATA[processing]]></category>
		<category><![CDATA[sound]]></category>

		<guid isPermaLink="false">http://www.christianmeinke.com/?p=583</guid>
		<description><![CDATA[A collection of selected <a href="http://en.wikipedia.org/wiki/OpenSound_Control">OSC</a> related software, libraries and interfaces for mobile devices]]></description>
			<content:encoded><![CDATA[<p>I&#8217;m currently researching for possible interfaces and options to send and receive data from/to processing and java projects as well as Max/Msp patches. Currently I&#8217;m focussing on input devices connected via wireless (mobile devices) and usb/serial connections but also on software-to-software interfaces linking between the programming environments mentioned above.<span id="more-583"></span></p>
<h3>Java &#038; Processing</h3>
<ul>
<li><a href="http://www.sciss.de/netutil/">NetUtil OSC Library for Java</a> Compact and efficient java library for sending and receiving messages using the OpenSound Control (OSC) protocol</li>
<li><a href="http://jklabs.net/maxlink/">MaxLink</a> Java libraries enabling communication between Processing (Java) and Max/MSP <span>(made quite good experiences connecting Java applications with Max (4.x &#038; 5) patches. Recommended!)</span></li>
<li><a href="http://www.sojamo.de/libraries/oscP5/">oscP5</a> OSC implementation for the programming environment Processing</li>
<li><a href="http://www.conceptualinertia.net/aoakenfo/sketch-1">OSC communication between Max and Processing</a> (triggered by Midi controller) Tutorial by Ash Oakenfold</li>
</ul>
<h3>Mobile (input) Devices</h3>
<ul>
<li><a href="http://poly.share.dj/projects/#mrmr">Mrmr for the iPhone/iPod Touch</a> mrmr is an open-source research project to develop a standardized set of protocols and syntax conventions to control live installations and multimedia performances via mobile devices <span>(<a href="http://www.youtube.com/watch?v=W4frYFfcEoA">demo video</a> on youtube)</span></li>
<li><a href="http://hexler.net/software/touchosc">TouchOSC</a> iPhone / iPod Touch application that lets you send and receive Open Sound Control messages</li>
<li><a href="http://lux.vu/blog/oscemote/">OSCemote</a> Remote control application for the iPhone and iPod Touch <span>(check the examples)</span></li>
<li><a href="http://www.osculator.net/wp/">OSCulator</a> Another software linking controllers to music and video software</li>
<li><a href="http://www.audiomulch.com/~rossb/code/oscpack/">oscpack</a> Set of C++ classes for packing and unpacking OSC packets</li>
</ul>
<h3>Misc.</h3>
<ul>
<li><a href="http://delicious.com/popular/osc">OSC-tagged bookmarks</a> at delicious.com</li>
<li><a href="http://archive.cnmat.berkeley.edu/OpenSoundControl/">OpenSound Control Home Page</a> University of California, Berkeley</li>
<li><a href="http://opensoundcontrol.org/">opensoundcontrol.org</a> Center For New Music and Audio Technology (CNMAT), UC Berkeley</li>
<li><a href="http://lusidosc.sourceforge.net/">LusidOSC</a> Open source initiative to define and support a layer for unique spatial input devices using OpenSound Control</li>
</ul>
<p>If you like to recommend projects or resources that are not listed below, drop a comment. Any recommendations and helpful hints are much appreciated.</p>
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		<title>Sushitech Vinyl Artwork</title>
		<link>http://www.christianmeinke.com/2008/09/23/sushitech-vinyl-artwork/</link>
		<comments>http://www.christianmeinke.com/2008/09/23/sushitech-vinyl-artwork/#comments</comments>
		<pubDate>Tue, 23 Sep 2008 20:35:16 +0000</pubDate>
		<dc:creator>CM</dc:creator>
				<category><![CDATA[Print]]></category>
		<category><![CDATA[Work]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[generative]]></category>
		<category><![CDATA[pattern]]></category>
		<category><![CDATA[processing]]></category>
		<category><![CDATA[vinyl artwork]]></category>

		<guid isPermaLink="false">http://www.christianmeinke.com/?p=181</guid>
		<description><![CDATA[<a href="http://www.flickr.com/photos/chrmeinke/2867739504/">12" Vinyl Sleve And Label Designs</a> For London / Berlin Based Record Label <a href="http://www.sushitech.com/">Sushitech</a>]]></description>
			<content:encoded><![CDATA[<p>Since early 2006 I&#8217;m doing design work for the label originally hailing from London. Since then I created a wide palette of Vinyl artworks for the main label and it&#8217;s subdivisions. All of the three &#8216;branches&#8217; of the label are visually (and musically ) following a different style and aesthetic direction, ranging from pure b/w typographic compositions and handlettered / handdrawn illustrations up to abstract patterns based on generative forms.<span id="more-181"></span></p>
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<div><img src="http://www.christianmeinke.com/wp-content/uploads/2008/09/sush-vinyl-02.jpg" alt="Sushitech Vinyl Artwork" title="Sushitech Vinyl Artwork" width="440" height="440" /></div>
<div><img src="http://www.christianmeinke.com/wp-content/uploads/2008/09/sush-vinyl-03.jpg" alt="Sushitech Vinyl Artwork" title="Sushitech Vinyl Artwork" width="440" height="440" /></div>
<div><img src="http://www.christianmeinke.com/wp-content/uploads/2008/09/sush-vinyl-04.jpg" alt="Sushitech Vinyl Artwork" title="Sushitech Vinyl Artwork" width="440" height="440" /></div>
<div><img src="http://www.christianmeinke.com/wp-content/uploads/2008/09/sush-vinyl-05.jpg" alt="Sushitech Vinyl Artwork" title="Sushitech Vinyl Artwork" width="440" height="440" /></div>
<div><img src="http://www.christianmeinke.com/wp-content/uploads/2008/09/sush-vinyl-06.jpg" alt="Sushitech Vinyl Artwork" title="Sushitech Vinyl Artwork" width="440" height="440" /></div>
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<p>The vinyl artworks showcased here are featuring graphic forms based on simple geometric shapes arranged by fractal patterns. Underlying algorhythms (see <a href="http://www.christianmeinke.com/2007/03/29/l-system-and-fractal-research/">Fractal And Lindenmeyer Systems</a>) are forming the generative compositions. </p>
<p><img src="http://www.christianmeinke.com/wp-content/uploads/2008/09/sush-fractal-pattern.png" alt="Fractal Pattern" title="Fractal Pattern" width="440" height="600"/><br />
<em><span>Used software was built with <a href="http://www.processing.org/">Processing</a></span></em></p>
<p>More high-res photos and stills <a href="http://www.flickr.com/photos/chrmeinke/sets/72157606085600842/">can be found at Flickr</a>.</p>
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		<title>Synket Vinyl Artwork</title>
		<link>http://www.christianmeinke.com/2008/07/10/synket-vinyl-artwork/</link>
		<comments>http://www.christianmeinke.com/2008/07/10/synket-vinyl-artwork/#comments</comments>
		<pubDate>Thu, 10 Jul 2008 15:55:06 +0000</pubDate>
		<dc:creator>CM</dc:creator>
				<category><![CDATA[Designing With Code]]></category>
		<category><![CDATA[generative]]></category>
		<category><![CDATA[processing]]></category>
		<category><![CDATA[vinyl artwork]]></category>

		<guid isPermaLink="false">http://www.christianmeinke.com/?p=101</guid>
		<description><![CDATA[<a href="http://www.flickr.com/photos/chrmeinke/2656045452/">Artwork of a limited 12" Vinyl series</a>, created for an electronic music label (b.w/ <a href="http://processing.org/">Processing</a>)]]></description>
			<content:encoded><![CDATA[<p>Phew&#8230; Almost a year passed by since my last post. Time to bring this tiny little white space back to life. To continue the line of bloggings filed under &#8216;Designing With Code&#8217;, I&#8217;ll upload some documenting pictures of artworks for a 12&#8243; vinyl series I did some months ago. Graphics are based on sketches that utilize Andreas Koeberle’s <a href="http://www.eskimoblood.de/surfacelib/">Surface Library</a> for <a href="http://processing.org/">Processing</a>.<span id="more-101"></span></p>
<p>Besides designing the logo for Berlin based label Synket, I did numerous experiements and sketches to find a visual aesthetic that fits the approach and style of the musical projects. I ended up with a really stripped down version based on rotating horizontal and vertical strips of a <a href="http://www.eskimoblood.de/surfacelib/shell_class_shell.htm">shell surface</a> that feels simple, yet complex in it&#8217;s own unique way.</p>
<p>Below you&#8217;ll find a few more pictures of the final products. High-res versions are available at <a href="http://www.flickr.com/photos/chrmeinke/2656045452/">Flickr</a>.</p>
<p><img src="http://www.christianmeinke.com/wp-content/uploads/2008/07/synket_artwork_03.jpg" alt="" title="synket_artwork_03" width="400" height="300" /></p>
<p><img src="http://www.christianmeinke.com/wp-content/uploads/2008/07/synket_artwork_02.jpg" alt="" title="synket_artwork_02" width="400" height="300" /></p>
<p>Read more about concept and idea behind <a href="http://www.christianmeinke.com/2008/07/25/synket-identity/">at the project page</a>.</p>
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		<title>TwistingBoxes • Processing Sketch</title>
		<link>http://www.christianmeinke.com/2007/04/05/twistingboxes-%e2%80%a2-processing-sketch/</link>
		<comments>http://www.christianmeinke.com/2007/04/05/twistingboxes-%e2%80%a2-processing-sketch/#comments</comments>
		<pubDate>Thu, 05 Apr 2007 13:19:07 +0000</pubDate>
		<dc:creator>CM</dc:creator>
				<category><![CDATA[Designing With Code]]></category>
		<category><![CDATA[code]]></category>
		<category><![CDATA[generative]]></category>
		<category><![CDATA[processing]]></category>

		<guid isPermaLink="false">http://www.christianmeinke.com/2007/04/05/twistingboxes-%e2%80%a2-processing-sketch/</guid>
		<description><![CDATA[Extruded rectangles rotating and morphing in time â€¢ <a href="http://www.eskimoblood.de/page/2/">Color pallete import</a> for Processing]]></description>
			<content:encoded><![CDATA[<p>A few days ago I made some basic experiments with 3D Primitives in Processing while keeping an eye on temporal processes and time shifting. I also tested eskimobloods <a href="http://www.eskimoblood.de/page/2/">color import class</a>, that allows you to import .cs and .act palette files into your Processing sketches.<br />
These palette files can be exported from all popular graphic programms or by the help of online services like <a href="http://www.colorschemer.com/schemes/">Color Schemer</a> and <a href="http://www.colorblender.com/">ColorBlender</a>.<span id="more-74"></span></p>
<p>The results can be seen below in the form of low-res stills and video footage &#8211;  high-res versions can be found at <a href="http://www.flickr.com/photos/chrmeinke/446268335/">Flickr</a>.<br />
<br/></p>
<h3>Related Resources&#8230;</h3>
<ul>
<li><a href="http://diary.joshuadavis.com/2006/06/28/aspen-workshop/">Color workshop</a> by Joshua Davis</li>
<li><a href="http://colorstripping.joshuadavis.com/">Colorstripping.joshuadavis.com</a> &#8211; Color Array Tool</li>
</ul>
<p><br/><br />
<img src='http://www.christianmeinke.com/wp-content/uploads/2007/04/twistingboxes02.jpg' alt='TwistingBoxes' /><br />
<img src='http://www.christianmeinke.com/wp-content/uploads/2007/04/twistingboxes01.jpg' alt='TwistingBoxes' /></p>
<p><span><small>Stills: <a href="http://flickr.com/photos/chrmeinke/446268393/">TwistingBoxes</a> sketch, 2007-04-03</small></span></p>
<p><flv href="/flv/TwistingBoxes01.flv" width="320" height="240" autostart="mouse-start-only" repeat="false" /><br />
<span><small>Video: Screencapture of <a href="http://flickr.com/photos/chrmeinke/446268393/">TwistingBoxes</a>.</small></span></p>
<p>&#8211;</p>
<p><span><small>* Update</small></span></p>
<p>Extended the TwistedBoxes sketch by the use of modified <a href="http://www.christianmeinke.com/2007/03/29/l-system-and-fractal-research/">L-system algorithms</a>. High-res stills are available in the  <a href="http://www.flickr.com/photos/chrmeinke/447260909/">Processing set</a> at Flickr.com.</p>
<p><img src='http://www.christianmeinke.com/wp-content/uploads/2007/04/tboxesfractal02.jpg' alt='TwistingBoxesFractal' /><br />
<img src='http://www.christianmeinke.com/wp-content/uploads/2007/04/tboxesfractal01.jpg' alt='TwistingBoxesFractal' /></p>
<p><span><small>Stills: <a href="http://www.flickr.com/photos/chrmeinke/447260909/">TwistingBoxesFractal</a> sketch, 2007-04-05</small></span></p>
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